High quality hardware, designed and built for both feel and function.A ten-fader approach to Console 1, our hybrid hardware/software mixing ecosystem.Mixing a masterpiece isn’t easy, but with Console 1 Fader it’s a new kind of joy.
Improving feel and workflow, and making the best of hardware and software available in one place, Fader allows users to raise the sound quality bar to new heights.
Multiple Fader units can even be used together to build the ideal workflow for a specific studio. Fader can easily low cut all the guitars at once, or saturate groups early on for a top-down effect in seconds.Ĭonsole 1 Fader can be used alone, or in combination with the original Console 1 channel strip controller for a tight ‘complete desk’ experience. The single knob on Console 1 Fader offers control of pan per track, but also unlocks a powerful stereo spatialization tool, to widen or consolidate individual tracks, situating each sound perfectly in the mix.īetter still, with our innovative new Layer Mode the user can create layers of tracks, putting many levels of mixing at their fingertips. And ten more, giving easy access to the whole mix, even when tracks number into the hundreds.
Ride up to ten channels at once, working volume, high-and-low-cut filter values, drive and drive character (modeled desk saturation), and more. Tapping into the same purpose-designed software environment as the original Console 1 channel strip controller, Fader brings new levels of control over the wider world of mixing. Way more than a clinical digital tool, Fader enriches sounds in the same ways as a true analog console, from filtering to saturation.
Ten touch-sensitive 100 mm Alps motorized faders give premium professional feel and feedback, while the weighty powder-coated steel chassis means durability and substance in a sleek Scandinavian design.įader includes two software-based component-modeled analog console emulations, Tube and Discrete. it’s a full-body discipline, and software alone can’t come close. And for good reason – reaching out and grabbing five or ten different sounds or groups at once, and quickly adjusting, listening, adjusting, listening, balancing. There are many ways to mix a masterpiece, but riding faders is a matter of muscle memory for a lot of us. It’s an efficient, elegant, and amazing-sounding modern mixing solution, combining hardware and software to give users the best of both worlds: the versatility, affordability, and usability of in-the-box mixing, alongside the workflow, feel, and focus dedicated hardware can bring. The Console 1 mixing ecosystem is so much more than a simple DAW/plug-in controller. To further improve the epic workflow advantages Console 1 brings, we had to ask, “where can we go next?” The answer was clear, and the result is here: Console 1 Fader. So, do you think I can get significant improvement in switching to the external DAC route instead of using the MacBook's built-in DAC? I am very much interested in the RME's ADI-2 DAC.Building on the success of Console 1 was never going to be easy. I have been thinking of adding an external DAC (with a mini-to-Toslink cable) to my chain, primarily motivated by the information found here. It may have to do with the much larger sampling rate with the headphone out, i.e., 32-bit 96kHz vs 24-bit 48kHz (bluetooth), which can be adjusted on the Audio MIDI Setup.
I compared it with bluetooth connection, but the direct connection sounded louder (i.e., more power as a lower volume) and slightly more clear to my ears. I hooked up a 3.5 mm stereo aux cable from the headphone jack of my MacBook, which is directly connected to the Audioengine's A5+ wireless speakers using the RCA inputs. I have been using my old MacBook Pro (Retina, 15-inch, early 2013) exclusively for listening to music streamed from iTunes.